Snow Place Like Home, King’s Quest Chapter 4 Review [PC]

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Snow Place Like Home, King’s Quest Chapter 4 Review [PC]

Parenting is an adventure in any time period, even in fictional ones – King’s Quest Chapter 4 Review

Tragedy befalls King Graham’s otherwise fairytale life. He is now married and has twins, a boy, and a girl; Alexander and Rosella. However, Manny has returned, as a human, and come to take Graham’s son and heir. Armed with powerful magic, Manny effortlessly makes his way into the castle and binds Graham and his Wife (whoever you ended up with in the previous chapter) and whisks Alexander away. Graham spends 18 years searching high and low for his son, but unfortunately never finds him. That is, until Alexander escapes and makes his way back to the kingdom. Graham immediately begins trying to reconnect with his son, sharing his feats, and touring the kingdom. It does not seem to impress Alexander much. So, the family decides to take a vacation together to wherever you fell in love with your wife. Wherever you go, it is supposed to be sunny and nice, but for an unknown reason is frozen and desolate. Graham being the optimist believes it is just part of a theme, and wistfully heads right in. The family follows and is immediately locked in a room. Graham immediately believes it is part of the vacation package because the room they are in is an escape room. Alexander pulls a lever, that Graham knew not to pull from years of questing experience and the family is split up. Graham and Alexander are together, and meet a Sphinx who tasks them with completing the puzzles in order to rescue the rest of the family. Graham and Alexander attempt to bond, and solve puzzles, to save their family, and also their relationship.

This chapter had two very conflicting impressions on me. The main component of this chapter are the puzzles. Which is fine, but it was extremely tedious. I loved the brainpower it took, but having to do the tedious task of moving the Graham up different levels added an easy minute to each step. It’s a conflict of knowing the answer and then taking 15 minutes to implement it. This, however, leads into my favorite part of the chapter, the old vs new generation theme of the chapter. This is played out between dialogue with Graham and Alexander. There are countless digs at millennials, a category which I am partially into and partially not, so I relate to both sides of the matter. Digs like, taking self-portraits, and reading messages from a messenger pigeon, it is brilliantly implemented and hilariously executed. Then came the philosophical differences, Graham was about getting things done, putting in hard work, doing all the steps to complete the puzzle. Alexander preferred to use his magic to bypass the steps and just get through. I believe magic is a metaphor for technology, but I could be over-reading into things. The philosophy was also expanded into preferences, whereas Graham loved solving puzzles, Alexander loved running from danger. This is an example of games, where they used to be long journeys and of slower pace versus being instant action and gratification. There’s also a dig at achievements, and being constantly rewarded for everything, and how Alexander likes it and Graham questions it.

Graham realizes Alexander is different than how he thought he’d be and that’s not a bad thing. He has a lot to teach him, but he also learns he can learn from him as well. He also learns to appreciate the uniqueness of his family and cherish them for being individuals. And that all relationships need to be nurtured. There’s also the return and the conclusion of the events of Chapter 3, which I don’t want to spoil. In the endm the family’s love and bond defeats Manny, and the family escapes the frozen fortress, even getting to complete the initial escape room. But ends with a Manny starting the longest game him and Graham have ever played.

Snow Place Like Home has my favorite dialogue of the game. However, the puzzles tedious portions were more frustrating than not being able to skip dialogue in Chapter 1. Which is not to take away from the actual puzzles, but emphasize the annoyance some parts of the puzzles had. However, the hilarious dialogue, very close to home situations of generational struggle, and powerful family message outweigh any lasting effects of having to climb up and down a wall multiple times to move pieces. My King’s Quest Chapter 4 Review gets an 8/10

King's Quest [PC]
  • 8/10
    Ch. 4 - Snow Place Like Home - 8/10
8/10

The Verdict

Snow Place Like Home has my favorite dialogue of the game. However, the puzzles tedious portions were more frustrating than not being able to skip dialogue in Chapter 1. Which is not to take away from the actual puzzles, but emphasize the annoyance some parts of the puzzles had. However, the hilarious dialogue, very close to home situations of generational struggle, and powerful family message outweigh any lasting effects of having to climb up and down a wall multiple times to move pieces.

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