The Goner Kickstarter is at 60% funding in its first week
Have you ever wondered if you had what it takes to survive on an island inhabited by dinosaurs and hostile island dwellers? Here is your chance to find out. Goner is a new first-person survival horror game from the small indie studio based in Tenerife, Canary Islands (Spain), Loco Players. Goner is a thrilling new take on survival/adventure genres, telling the story about a son that, following his missing mother’s research, will get him to an unknown island. This island is inhabited by dinosaurs and countless other dangers. Players must do whatever it takes to survive. The games key features are:
➔ Senses: Predators will be able to see you, hear you and smell you. Even if you can defend yourself, sometimes your best chance of survival will be to flee and to hide. You will need to watch your steps and be cautious.
➔ Camouflage: Hide your scent covering your body with mud. There will be more (unpleasant and dangerous) ways of disguising your smell, as well.
➔ Survival Mechanics: Stats and inventory management. Activities like hunting, fishing, cooking…Craft and improve items and tools. Build shelters and traps.
➔ Survival Horror Mechanics: There will be “safe spots” where you can rest, build, craft and prepare without any danger. You will need to find specific flints to be able to save your progress at your bases. Inventory will be limited and weapons mostly innefective against certain big or fast aggressive animals. Run, hide and avoid dangers.
➔ Skills: By repetition and success, you will be able to skill up your survival abilities.
➔ Biomes: A variety of environments will shape the island such as coasts, swamps, meadows, thick jungles…And natural & man-made geographic features such as rivers, lakes, waterfalls, abandoned buildings or camps for you to explore and use.
➔ Day and Night Cycles + Weather System: With their pros and cons. Travelling during the day will give you more visibility and is generally safer. But you will get tired and thirsty faster on hot, sunny days. Predators are more active and your visibility can be worse at night, but your general stats will last longer. Rain and fog will force you to change your plans.
➔ Natural Dangers: The island itself hides many hazards such as quicksand, toxic and poisonous flora or irritating insects among many others. Watch your steps.
➔ Complex AI and Behaviours: Dinosaurs and enemies will react not only to your actions, but the surroundings and other fauna, as well. Raptors will learn, call each other, organize an attack, set traps… Predators will decide if you are a worthy prey.
[via Goner Kickstarter]
From the trailer, you can see the game is beautifully rendered but also that the audio component is a major factor. Listening with a pair of headphones will get your blood pumping. Goner looks to make a mark in the horror game genre, and from all the footage and information, it seems like it is well on its way. Make sure to head over to the Goner Kickstarter to check it out and pledge your support and help them reach their stretch goals. And also check out their social media as they have community goals to reveal more about the game. (Goner Twitter & Goner Facebook)