Battlefield 1 Open Beta (2016) Review

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Battlefield 1 Open Beta (2016) Review

The Battlefield 1 Open Beta is here, causing a surge in pre-sales and server crashes.

Before Playing

Just a quick note, I am a total Battlefield fanboy and have always believed that the Battlefield Franchise is one of the best First Person Shooter franchises ever, so excuse me if I’m a bit biased on this one. This year sees the Battlefield franchise’s depiction of the infamous Great War in the form of Battlefield 1, and I could not be more excited. I think the video game community has had to wait way too long for a major franchise to make the move back into historical warfare. Nowadays, we’re seeing way too much modern and futuristic warfare that I, for one, am not particularly fond of. Now don’t get me wrong, Call of Duty Modern Warfare and Modern Warfare 2 will always, ALWAYS have a special place in my heart. Yes, I love Black Ops and Black Ops 2 occasionally, but the rest of the latest installments have failed to grasp what made those games so great. Battlefield tried to switch things up and out of the war zone completely with Hardline, and look where that got them.

For those of us who are tired of energy weapons and jetpacks and all that madness, I am expecting Battlefield 1 to be our safe haven. Is it made by EA, who has a history of expensive expansion packs and the like? Yes, but folks, there seems to be no escape from paid DLC in sight. It is an interesting decision on EA’s part to go all the way back to World War I, considering many just think of trench warfare whenever it is brought up, but from what I have seen, it seems to be the real deal. I believe we can expect a real Battlefield game this year.

From what I have seen before getting an actual chance to play it, Battlefield 1 is looking pretty. With two classic Battlefield game modes Conquest and Rush returning as well as the 4-class soldier system (with some minor modifications), one can expect the same look and feel from previous games. Only one map is available to playEverything seems a lot more connected and closer than in Battlefield 4. Biplanes fly directly overhead, they aren’t off in the distance like in the previous installment. Tanks aren’t perched up waiting for unlucky inhabitants of the battlefield to come across their path; they’re moving around trying not to take damage because they are more vulnerable this time around. Things also feel a lot less tactical, it’s actually a lot more chaotic than what I was expecting. It is, essentially, war.

First Thoughts

[Side note: I am already a little mad that as soon as the beta has opened up, the servers crash. Even after recovery, it is still difficult to get into a fully fledged match of Conquest, Rush does not have as many problems but it still has kinks.]

Starting off, my go-to class for every Battlefield game has always been the Scout class. Nothing, absolutely nothing feels better than popping off calculated headshots from across the map with a sniper rifle in these games. However, the scopes and the technology downgrade, that really immerses you into the time period of this game, make it a lot harder to do so. That or I’m just really bad. Probably both. But in any sense, the weapons and scopes available to you in any class are not what you may be familiar with from previous versions of Battlefield. Your scope is dirty, the one map they have made available for you to play has a pretty crappy sandstorm that forces you into way too many close quarters situations, and your bullets tend to not do as much damage as you would expect.

Damage Output Issues

I am hoping that EA addresses that last problem swiftly and efficiently, because the last time I checked, if someone is thirty feet in front of you with no armor and you shoot them with a sniper rifle dead center, it should do a lot more than just take 20-30 points of health off. Do not, I repeat, DO NOT EXPECT TO GET ANY ONE-SHOT KILLS WITH A SNIPER RIFLE IN THIS GAME UNLESS IT IS A HEADSHOT. I have no idea how many times I have looked down my scope, calculated the most beautiful, perfect shot you could ever possibly think of, and it only took about 60-80 health away, depending on the range, which hasn’t been that far to say the least. And if you think damage to range ratio for sniping is bad, it gets worse with just about every other weapon. I guess one could say it is historically accurate, but it is also very annoying.

Vehicular Warfare

I haven’t really had a chance to test out the tanks yet, but the planes? Oooohhhhh baby, ya boy gets NASTY with them things. Now I don’t consider myself to be the best pilot in Battlefield games, but I’d like to say I am at least above average. These biplanes threw me way back to beginner status though. First or Third Person view, it doesn’t matter, it is way harder to be a combative pilot in the Battlefield 1 Open Beta, unlike the last couple installments. While in First Person, you have a propeller blocking most of your vision, and in Third Person, it is a tad bit harder to account for bullet drop. Combine that with the fact that flying is so much slower than what I am used to, dogfighting in this game is a lot harder than it was before. These aren’t high speed jets, these are biplanes made out of thin metal. And yet, I found great joy in taking down plane after plane. It just feels so fantastic; I applaud what EA has brought to the table with dogfighting. It’s definitely the fresh start that they needed after laggy flares and homing missiles from Battlefield 3 and 4.

Story

[For story, we have yet to see any, but I can only imagine what tale EA has yet to tell in a World War I setting. I still have high hopes for the main campaign.]

Gameplay

As far as gameplay goes, this game is absolutely gorgeous. I am actually amazed at how everything looks while playing on a console; I am used to the graphics looking so poor but somehow so realistic at the same time like in Battlefield 3 and 4. One can tell that EA has put a lot of work into making their latest game feel as real as possible. 9/10

Mechanics

Mechanics and how this game performs are on a different pathway though. Damage output seems to be broken in this game, with bullets travelling through people without actually damaging them, or damaging them very slightly in a few instances. Yes, this is a beta test and the game has yet to come out, but damage output is an extremely important part of the game that one would expect to be a bit more fine tuned by now. Other than that though, everything else in this game appears to be as smooth as butter, whether it’s jumping on the back of a horse and riding around, or entering a tank or fixed gun emplacement. This game has very smooth transitions. The menus are kind of buggy, but overall I think Battlefield 1 deserves a solid 9/10 for mechanics for what I have seen so far.

The Verdict

After only one day of play, I can’t exactly say this game is nasty. However, I do believe the potential is there, as long as EA buffs some of the damage done and works on accuracy, which after all this is just an open beta. I expect that once the improvements are made and the full game is released, this game will no doubt achieve the status of greatness I had hoped for and be one of the greats of the 2016-2017 season. For now though, I’ll give the Battlefield 1 Open Beta an 8.5, only because of laggy mechanics and server issues.

Sign up for the beta here

Battlefield 1 Open Beta
  • 9/10
    Gameplay - 9/10
  • 9/10
    Mechanics - 9/10
8.5/10

The Verdict

After only one day of play, I can’t exactly say this game is nasty. However, I do believe the potential is there, as long as EA buffs some of the damage done and works on accuracy, which after all this is just an open beta. I expect that once the improvements are made and the full game is released, this game will no doubt achieve the status of greatness I had hoped for and be one of the greats of the 2016-2017 season. For now though, I’ll give the open beta of Battlefield 1 an 8.5, only because of laggy mechanics and server issues.

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One Response

  1. Sophia September 5, 2016 Reply

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