Dying: Reborn VR is a horror based, escape room game from publisher Oasis Studios for the Playstation VR system, with a non vr version for the Playstation 4.
When you start the game, a series of text screens appear about a case scenario backtrack loading. This is not really important as it has no bearing on the story except you find out that the subject of the case scenario is Mathew. When you awaken, you are in a dirty room. Your goal is to try to escape. Once you complete the requirements of the room, a woman appears on the television, whom at first you think is your sister. She tells you that the way to escape is through the upper level. Once you leave the room, you find out Mathew’s sister sent him a letter for help. The building you are in was once a hotel called the Last Harbor. A man who calls himself “The Guide” who as he puts it, “guides the puny, the weak, and the wretched, like yourself, to a new world.” Think Jigsaw from SAW but less menacing. After escaping the hallway, something happens. You don’t know what because the story now seems to have no relation to the last two. Now you are in a kitchen. As you are escaping “The Guide” contacts you again. It seems he still is “guiding” Mathew and he still hasn’t found his sister. After you leave the room, the scenario date is “lost” and the game ends. That’s all folks!
The game is a first person, point and click, escape room. Basically Myst but a horror, escape room version. You go around collecting items and interacting with objects in order to solve the various puzzles in each area in order to escape. Pretty simple and straightforward. Most of the puzzles give you some sort of hint or indication on what to do next, but there is at least one puzzle in every room that gives you no hints whatsoever.
Graphically the game is not a looker. The graphics hold up, but there are other vr experiences that look better. You can’t really knock it, though, because it is by a small indie studio. The voice acting, however, is bad. It is the original Resident Evil or House of the Dead bad. Thankfully there isn’t much there. Also, the game is slow. Really, really, slow.
Honestly, there isn’t really much to say about this game. The non vr version of this game is 6 chapter whilst here it is only three. The disjointedness of the story in chapter three here more than likely is because it is chapter four in the full game. It is cool as a demo piece, but don’t expect a full cohesive story here. If you really want to try it, I’d recommend waiting for a sale.